Even though Fallout games are set in the future, their stylistic elements are taken straight out of the 1950’s. The cars, weapons, paraphernalia and humourous advertising banners are straight out of the 1950s. A game that lacks this retro style is not a Fallout game.
One of the things Fallout games are known for is their open territory. You can go anywhere on the world map and explore the special areas in any order. This doesn’t mean the special areas are equally easy to complete. You’re always given the option of leaving and returning when your character is sufficiently powerful. An open map is essential for a Fallout game.
With the success of Asheron’s Call, it’s no surprise that Microsoft would release a sequel. Rather than rehash the usual fantasy fare, Microsoft & Turbine created a completely new world and mythos with the original Asheron’s Call. As an alternative to being a dwarf or an elf, you were simply a human. Unique monsters were created in lieu of the stereotypical Dragons and Orcs. It was a breath of fresh...